Large Town: Eg Phac Vaxtx̄e

Eg Phac Vaxtx̄e

Eg Phac Vaxtx̄e
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceYuttul̄ Kingdom
Sub ProvenceThëlênêqenè County
RegionYiz-zmep Woodlands
Founded1294
Community LeaderJarl Nuratmihilda Phodnezerf
Area6 km2 (2 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation4436 m (14553 ft)
Average Yearly Precipitation156 cm/y (61 in/y)
Population1511
Population Density251 people per km2 (755 people per mi2)
Town AuraInvocation
Naming
Native nameEg Phac Vaxtx̄e
Pronunciation/lɪ̘ˈs̼o/ /vaxtˈxi/
Direct Translation[practical; pragmatic] [treason]
Translation[Not Yet Translated]

Eg Phac Vaxtx̄e (/lɪ̘ˈs̼o/ /vaxtˈxi/ [practical; pragmatic] [treason]) is a subtropical Large Town located in Thëlênêqenè County, Yuttul̄ Kingdom, within the United Kingdom of Undermountain.

The name Eg Phac Vaxtx̄e is derived from the Dwarven language, as Eg Phac Vaxtx̄e was founded by Aled Rebckezqug, who was culturaly Dwarvern.

Climate

Eg Phac Vaxtx̄e has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 25°C (77°F). Eg Phac Vaxtx̄e receives an average of 156 cm/y (61 in/y) of precipitation, most of which comes in the form of rain during the fall. Eg Phac Vaxtx̄e covers an area of nearly 6 km2 (2 mi2), and an average elevation of 4436 m (14553 ft) above sea level.

Overview

Eg Phac Vaxtx̄e was founded durring the late 14th century in fall of the year 1294, by Aled Rebckezqug. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Aled Rebckezqug.

Eg Phac Vaxtx̄e was built using the conventions of Dwarvern durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Eg Phac Vaxtx̄e is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Eg Phac Vaxtx̄e is buildings are located arround a single narrow flagstone mainstreet which forms a clockwise spiral to give the town a over all circular shape. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. The town's somewhat suffishent are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

A look around Eg Phac Vaxtx̄e makes you wonder how anything ever gets done. The locals have clear, obvious rivalries with one another, as seen through clenched teeth and fake smiles. What’s more, there is a serious lack of any organization and planning in Eg Phac Vaxtx̄e’s layout as well as the local’s behaviors. The town seems to be a den of chaos where tongues are forked and local customs do not exist.

Civic Infrastructure

Eg Phac Vaxtx̄e has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Eg Phac Vaxtx̄e. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Eg Phac Vaxtx̄e's parks.

Eg Phac Vaxtx̄e has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Eg Phac Vaxtx̄e.

Eg Phac Vaxtx̄e has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Eg Phac Vaxtx̄e has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Eg Phac Vaxtx̄e has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Eg Phac Vaxtx̄e's public wards, blessings, and other arcane systems.

Eg Phac Vaxtx̄e has an Administrative Academy which trains individuals in the administrative arts.

Eg Phac Vaxtx̄e has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Eg Phac Vaxtx̄e's natural decorations nor waterways.

Eg Phac Vaxtx̄e has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Eg Phac Vaxtx̄e has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Eg Phac Vaxtx̄e is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Eg Phac Vaxtx̄e's garrison was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

Due to the actions of local Kami, winter is skipped in Eg Phac Vaxtx̄e.

The Cloud Dragon, Wyrmling near Eg Phac Vaxtx̄e are known to be almost tame, such that they can be put to domestic use.

Eg Phac Vaxtx̄e's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves performance art to channel Transmutation energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 6104 m2
    • Cattle and Similar Creatures: 377
    • Poultry: 4533
    • Swine: 302
    • Sheep: 15
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 151

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 9
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 4
  • Monks, Civic: 5
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 6
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 5
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

482 of Eg Phac Vaxtx̄e's population work within a Foundational Occupation.

969 of Eg Phac Vaxtx̄e's population do not work in a formal occupation, but do contribute to the local economy. 60 (4%) are noncontributers.

Points of Interest

Eg Phac Vaxtx̄e makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

Eg Phac Vaxtx̄e is still bloodied by a recent violent conflict. A crushing bandit raid, a lost siege, getting caught at the periphery of a major battle, or some other calamity has inflicted severe damage on the place. Some communities may suffer a longer-term version of this, their youths lost in a grinding, endless battle against some perpetual threat.

In time immemorial, reportedly some time during the early 2nd century, Eg Phac Vaxtx̄e was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Eg Phac Vaxtx̄e lost 105 people, 266 livestock, and 90 buildings. The conflict ended after roughly 49, when members of Eg Phac Vaxtx̄e's militia enacted an operation to assassinate an enemy noble. The operation was complicated by the officers in charge fight among themselves, weakening the army as a whole. The conflict ended with a last stand against the enemy until a particular event occurred, which ended in victory for Eg Phac Vaxtx̄e's forces. The war is remembered in legend by Eg Phac Vaxtx̄e's bards, historians, and legend keepers.

History